| AudioClipNameContains(string nameContains) | GameDatabase | inline |
| BitmapToUnityNormalMap(Texture2D tex) | GameDatabase | inlinestatic |
| CompileConfig(ConfigNode node) | GameDatabase | inlinestatic |
| databaseAudio | GameDatabase | |
| databaseAudioFiles | GameDatabase | |
| databaseModel | GameDatabase | |
| databaseModelFiles | GameDatabase | |
| databaseShaders | GameDatabase | |
| databaseTexture | GameDatabase | |
| EnvironmentInfo | GameDatabase | static |
| ExistsAudioClip(string url) | GameDatabase | inline |
| ExistsConfigNode(string url) | GameDatabase | inline |
| ExistsModel(string url) | GameDatabase | inline |
| ExistsShader(string url) | GameDatabase | inline |
| ExistsTexture(string url) | GameDatabase | inline |
| ExperienceConfigs | GameDatabase | |
| GetAllTexturesInFolder(string folderURL) | GameDatabase | inline |
| GetAllTexturesInFolderType(string folderName, bool caseInsensitive=false) | GameDatabase | inline |
| GetAudioClip(string url) | GameDatabase | inline |
| GetAudioFile(string url) | GameDatabase | inline |
| GetConfigNode(string url) | GameDatabase | inline |
| GetConfigNodes(string typeName) | GameDatabase | inline |
| GetConfigNodes(string baseUrl, string typeName) | GameDatabase | inline |
| GetConfigs(string typeName) | GameDatabase | inline |
| GetMergedConfigNodes(string nodeName, bool mergeChildren=false) | GameDatabase | inline |
| GetModel(string url) | GameDatabase | inline |
| GetModelFile(string url) | GameDatabase | inline |
| GetModelFile(GameObject modelPrefab) | GameDatabase | inline |
| GetModelIn(string url) | GameDatabase | inline |
| GetModelPrefab(string url) | GameDatabase | inline |
| GetModelPrefabIn(string url) | GameDatabase | inline |
| GetShader(string url) | GameDatabase | inline |
| GetTexture(string url, bool asNormalMap) | GameDatabase | inline |
| GetTextureFile(string url) | GameDatabase | inline |
| GetTextureIn(string url, string textureName, bool asNormalMap) | GameDatabase | inline |
| GetTextureInfo(string url) | GameDatabase | inline |
| GetTextureInfoIn(string url, string textureName) | GameDatabase | inline |
| Instance | GameDatabase | static |
| IsReady() | GameDatabase | inlinevirtual |
| LoadEmpty() | GameDatabase | inline |
| LoadLoaderInfo(ConfigNode node, Dictionary< string, bool > dest) | GameDatabase | inlinestatic |
| LoadWeight() | LoadingSystem | inlinevirtual |
| Modded | GameDatabase | static |
| PluginDataFolder | GameDatabase | |
| ProgressFraction() | GameDatabase | inlinevirtual |
| ProgressTitle() | GameDatabase | inlinevirtual |
| Recompile | GameDatabase | |
| RecompileModels | GameDatabase | |
| RemoveAudioClip(string url) | GameDatabase | inline |
| RemoveModel(string url) | GameDatabase | inline |
| RemoveShader(string url) | GameDatabase | inline |
| RemoveTexture(string url) | GameDatabase | inline |
| ReplaceTexture(string url, TextureInfo newTex) | GameDatabase | inline |
| root | GameDatabase | |
| SaveLoaderInfo(ConfigNode node, Dictionary< string, bool > dest) | GameDatabase | inlinestatic |
| settingsFileName | GameDatabase | |
| StartLoad() | GameDatabase | inlinevirtual |
| ToString() | GameDatabase | inline |
| UpdateLoaderInfo(Dictionary< string, bool > dest) | GameDatabase | inlinestatic |