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Kerbal Space Program
1.12.4
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This is the complete list of members for ShipConstruction, including all inherited members.
| AllPartsFound(ConfigNode root, ref string error) | ShipConstruction | inlinestatic |
| AssembleForLaunch(ShipConstruct ship, string landedAt, string displaylandedAt, string flagURL, Game sceneState, VesselCrewManifest crewManifest) | ShipConstruction | inlinestatic |
| backups | ShipConstruction | static |
| CalculateCraftSize(ShipConstruct ship) | ShipConstruction | inlinestatic |
| CalculateCraftSize(List< Part > parts, Part rootPart) | ShipConstruction | inlinestatic |
| CalculateCraftSize(ShipTemplate ship) | ShipConstruction | inlinestatic |
| CaptureStockThumbnail(ShipConstruct ship, string craftPath, bool expansion) | ShipConstruction | inlinestatic |
| CaptureThumbnail(ShipConstruct ship, string baseFolder, string thumbURL) | ShipConstruction | inlinestatic |
| CheckCraftFileType(string filePath) | ShipConstruction | inlinestatic |
| CheckLaunchSiteClear(FlightState flightState, string launchSiteName, bool doCleanup) | ShipConstruction | inlinestatic |
| CheckLaunchSiteClear(FlightState flightState, string launchSiteName, bool doCleanup, out int firstVesselOnPadIndex) | ShipConstruction | inlinestatic |
| ClearBackups() | ShipConstruction | inlinestatic |
| CreateBackup(ShipConstruct ship) | ShipConstruction | inlinestatic |
| CreateConstructFromTemplate(ShipTemplate template, Callback< ShipConstruct > onComplete) | ShipConstruction | inlinestatic |
| CreateSubassemblyIcon(ShipConstruct sa, int size) | ShipConstruction | inlinestatic |
| DebugBackup() | ShipConstruction | inlinestatic |
| FindCraftCenter(ShipConstruct ship) | ShipConstruction | inlinestatic |
| FindCraftCenter(ShipConstruct ship, bool excludeClamps) | ShipConstruction | inlinestatic |
| FindCraftMOI(Part rootPart, Vector3 CoM) | ShipConstruction | inlinestatic |
| FindCraftMOI(Part part, Vector3 CoM, Vector3 MOI) | ShipConstruction | inlinestatic |
| findFirstControlSource(Vessel v) | ShipConstruction | inlinestatic |
| findFirstCrewablePart(Part part) | ShipConstruction | inlinestatic |
| findFirstPod_Placeholder(Part part) | ShipConstruction | inlinestatic |
| FindPartWithCraftID(uint craftID) | ShipConstruction | inlinestatic |
| FindVesselsAtLaunchSite(FlightState flightState, string launchSiteName) | ShipConstruction | inlinestatic |
| FindVesselsLandedAt(FlightState flightState, string landedAt) | ShipConstruction | inlinestatic |
| FindVesselsLandedAt(FlightState flightState, string landedAt, out int count, out string name, out int idx, out VesselType vType) | ShipConstruction | inlinestatic |
| GetCurrentGameShipsPathFor(EditorFacility facility) | ShipConstruction | inlinestatic |
| GetPartCosts(ProtoPartSnapshot protoPart, AvailablePart aP, out float dryCost, out float fuelCost) | ShipConstruction | inlinestatic |
| GetPartCosts(ProtoPartSnapshot protoPart, bool includeModuleCosts, AvailablePart aP, out float dryCost, out float fuelCost) | ShipConstruction | inlinestatic |
| GetPartCostsAndMass(ConfigNode partNode, AvailablePart aP, out float dryCost, out float fuelCost, out float dryMass, out float fuelMass) | ShipConstruction | inlinestatic |
| GetPlayerCraftThumbnailName(string fullpath, string craftFileName) | ShipConstruction | inlinestatic |
| GetPlayerCraftThumbnailName(string gameName, string subDirectoryPath, string shipName) | ShipConstruction | inlinestatic |
| GetRootCraftSavePath() | ShipConstruction | inlinestatic |
| GetSavePath(string shipName) | ShipConstruction | inlinestatic |
| GetShipsPathFor(string gameName, EditorFacility facility) | ShipConstruction | inlinestatic |
| GetShipsPathFor(string gameName) | ShipConstruction | inlinestatic |
| GetShipsSubfolderFor(EditorFacility facility) | ShipConstruction | inlinestatic |
| GetThumbnail(string thumbURL) | ShipConstruction | inlinestatic |
| GetUniqueFlightID(FlightState flightState) | ShipConstruction | inlinestatic |
| IsCompatible(ConfigNode root, ref string error) | ShipConstruction | inlinestatic |
| LoadShip(string filePath) | ShipConstruction | inlinestatic |
| LoadShip() | ShipConstruction | inlinestatic |
| LoadSubassembly(string shipFilename) | ShipConstruction | inlinestatic |
| LoadTemplate(string shipFilename) | ShipConstruction | inlinestatic |
| PutShipToGround(ShipConstruct ship, Transform spawnPoint) | ShipConstruction | inlinestatic |
| RecoverVesselFromFlight(ProtoVessel vessel, FlightState fromState) | ShipConstruction | inlinestatic |
| RecoverVesselFromFlight(ProtoVessel vessel, FlightState fromState, bool quick) | ShipConstruction | inlinestatic |
| RestoreBackup(int index) | ShipConstruction | inlinestatic |
| SanitizeCraftIDs(List< Part > parts, bool preserveIDsOnGivenParts) | ShipConstruction | inlinestatic |
| SanitizePartCosts(AvailablePart aP, ConfigNode partNode) | ShipConstruction | inlinestatic |
| SaveShip(ShipConstruct ship, string shipFilename) | ShipConstruction | inlinestatic |
| SaveShip(string shipFilename) | ShipConstruction | inlinestatic |
| SaveShipToPath(string shipName, string path) | ShipConstruction | inlinestatic |
| SaveShipToPath(string gameFolder, EditorFacility editorFacility, string localPath, string shipName) | ShipConstruction | inlinestatic |
| SaveSubassembly(ShipConstruct ship, string shipFilename) | ShipConstruction | inlinestatic |
| ShiftAndCreateBackup(ShipConstruct ship) | ShipConstruction | inlinestatic |
| ShipConfig | ShipConstruction | static |
| ShipManifest | ShipConstruction | static |
| ShipType | ShipConstruction | static |
| SubassemblyExists(string shipFilename) | ShipConstruction | inlinestatic |
1.8.7