| Transform [] CharacterAnimationState.addMixingTransforms |
| bool CharacterAnimationState.addRecursive |
| AudioClip CharacterAnimationState.audioClip |
| AnimationBlendMode CharacterAnimationState.blendMode = AnimationBlendMode.Blend |
| AnimationClip CharacterAnimationState.clip |
| float CharacterAnimationState.end = 0f |
| Transform [] CharacterAnimationState.excludeMixingTransforms |
| int CharacterAnimationState.layer = 1 |
| string CharacterAnimationState.name = "" |
| float CharacterAnimationState.speed = 1f |
| float CharacterAnimationState.start = 0f |
| float CharacterAnimationState.weight = 1f |
| WrapMode CharacterAnimationState.wrapMode = WrapMode.Default |
The documentation for this class was generated from the following file: