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Kerbal Space Program
1.12.4
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A GUI-drawn dialog that gives the player two options More...
Public Member Functions | |
| ConfirmDialog (Callback confirmCallback, Callback abortCallback, UISkinDef UISkinDef=null) | |
| Creates a new Dialog (doesn't draw it though, you need to call it's DrawWindow or DrawContent method from an OnGUI event) More... | |
Public Attributes | |
| Callback | abort |
| string | abortButtonText = "Cancel" |
| string | confirmButtonText = "Yes" |
| Callback | confirmed |
| Rect | dialogRect |
| Callback | DrawCustomContent = () => { GUILayout.FlexibleSpace(); } |
| string | message = "Are you sure you want to proceed?" |
| UISkinDef | skin |
| string | windowTitle = "Confirmation Needed" |
A GUI-drawn dialog that gives the player two options
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inline |
Creates a new Dialog (doesn't draw it though, you need to call it's DrawWindow or DrawContent method from an OnGUI event)
| confirmCallback | The method to call if the confirm button is pressed |
| abortCallback | The method to call if the abort button is pressed |
| UISkinDef | The GUI Skin to use to draw the window (no effect if DrawContent is used) |
| Callback ConfirmDialog.abort |
| string ConfirmDialog.abortButtonText = "Cancel" |
| string ConfirmDialog.confirmButtonText = "Yes" |
| Callback ConfirmDialog.confirmed |
| Rect ConfirmDialog.dialogRect |
| Callback ConfirmDialog.DrawCustomContent = () => { GUILayout.FlexibleSpace(); } |
| string ConfirmDialog.message = "Are you sure you want to proceed?" |
| UISkinDef ConfirmDialog.skin |
| string ConfirmDialog.windowTitle = "Confirmation Needed" |
1.8.7