|
| class | FolderTreeViewItem |
| | Extension class for the item to include enabled and path
|
| |
| class | PartFolderPreset |
| |
| class | PartFoldersTreeView |
| | The Treeview of Part Folders
|
| |
|
| static bool | CheatAllowClipping [get, set] |
| |
| static bool | CheatDisplayAero [get, set] |
| |
| static bool | CheatIgnoreMaxTemperature [get, set] |
| |
| static bool | CheatInfiniteResources [get, set] |
| |
| static bool | CheatNoCrashDamage [get, set] |
| |
| static bool | CheatShowWhackAKerbal [get, set] |
| |
| static bool | CheatUnbreakableJoints [get, set] |
| |
| static bool | ClearConsoleAfterLoad [get, set] |
| |
| static bool | ClearConsoleOnSceneSwitch [get, set] |
| |
| static bool | CompileParts [get, set] |
| |
| static bool | CompilePartsLimited [get, set] |
| |
| static string | CompilePartsLimited_CraftList [get, set] |
| |
| static bool | DebugDisplayFlightStats [get, set] |
| |
| static string | DisabledPartFolders [get, set] |
| |
| static bool | EditorMetaMD5Compare [get, set] |
| |
| static bool | EnforceLaunchSettings [get, set] |
| |
| static bool | InitSteamworksNET [get, set] |
| |
| static bool | LoadAudio [get, set] |
| |
| static bool | LoadExpansionsFromBundles [get, set] |
| |
| static bool | LoadKSPediaBundles [get, set] |
| |
| static bool | LoadMeshes [get, set] |
| |
| static bool | LoadSelectedExpansions [get, set] |
| |
| static bool | LoadTextures [get, set] |
| |
| static bool | LogMissingLocalizationKeys [get, set] |
| |
| static bool | LogSkippedGameDataLoading [get, set] |
| |
| static bool | SkipStockLaunchSitePositioning [get, set] |
| |
| static int | TargetCraftFile [get, set] |
| |
| static int | TargetGameFile [get, set] |
| |
| static int | TargetGameFolder [get, set] |
| |
| static SceneOptions | TargetSceneAfterLoad [get, set] |
| |
| static string | TextEditor [get, set] |
| |
| Enumerator |
|---|
| Default |
|
| MAINMENU |
|
| SPACECENTER |
|
| EDITOR |
|
| FLIGHT |
|
| TRACKSTATION |
|
| SPH |
|
| MISSIONBUILDER |
|
| string EditorGameLaunchDialog.GetSceneAssetPath |
( |
SceneOptions |
scn | ) |
|
|
inline |
| static void EditorGameLaunchDialog.OnReturnFromPlayMode |
( |
| ) |
|
|
inlinestatic |
| bool EditorGameLaunchDialog.CheatAllowClipping |
|
staticgetset |
| bool EditorGameLaunchDialog.CheatDisplayAero |
|
staticgetset |
| bool EditorGameLaunchDialog.CheatIgnoreMaxTemperature |
|
staticgetset |
| bool EditorGameLaunchDialog.CheatInfiniteResources |
|
staticgetset |
| bool EditorGameLaunchDialog.CheatNoCrashDamage |
|
staticgetset |
| bool EditorGameLaunchDialog.CheatShowWhackAKerbal |
|
staticgetset |
| bool EditorGameLaunchDialog.CheatUnbreakableJoints |
|
staticgetset |
| bool EditorGameLaunchDialog.ClearConsoleAfterLoad |
|
staticgetset |
| bool EditorGameLaunchDialog.ClearConsoleOnSceneSwitch |
|
staticgetset |
| bool EditorGameLaunchDialog.CompileParts |
|
staticgetset |
| bool EditorGameLaunchDialog.CompilePartsLimited |
|
staticgetset |
| string EditorGameLaunchDialog.CompilePartsLimited_CraftList |
|
staticgetset |
| bool EditorGameLaunchDialog.DebugDisplayFlightStats |
|
staticgetset |
| string EditorGameLaunchDialog.DisabledPartFolders |
|
staticgetset |
| bool EditorGameLaunchDialog.EditorMetaMD5Compare |
|
staticgetset |
| bool EditorGameLaunchDialog.EnforceLaunchSettings |
|
staticgetset |
| bool EditorGameLaunchDialog.InitSteamworksNET |
|
staticgetset |
| bool EditorGameLaunchDialog.LoadAudio |
|
staticgetset |
| bool EditorGameLaunchDialog.LoadExpansionsFromBundles |
|
staticgetset |
| bool EditorGameLaunchDialog.LoadKSPediaBundles |
|
staticgetset |
| bool EditorGameLaunchDialog.LoadMeshes |
|
staticgetset |
| bool EditorGameLaunchDialog.LoadSelectedExpansions |
|
staticgetset |
| bool EditorGameLaunchDialog.LoadTextures |
|
staticgetset |
| bool EditorGameLaunchDialog.LogMissingLocalizationKeys |
|
staticgetset |
| bool EditorGameLaunchDialog.LogSkippedGameDataLoading |
|
staticgetset |
| bool EditorGameLaunchDialog.SkipStockLaunchSitePositioning |
|
staticgetset |
| int EditorGameLaunchDialog.TargetCraftFile |
|
staticgetset |
| int EditorGameLaunchDialog.TargetGameFile |
|
staticgetset |
| int EditorGameLaunchDialog.TargetGameFolder |
|
staticgetset |
| string EditorGameLaunchDialog.TextEditor |
|
staticgetset |
The documentation for this class was generated from the following file: