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Kerbal Space Program
1.12.4
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Contains the Start Situation for a vessel in a mission More...
Public Member Functions | |
| LaunchSiteSituation (MENode node) | |
| void | Load (ConfigNode node) |
| void | Save (ConfigNode node) |
Public Attributes | |
| EditorFacility | facility = EditorFacility.VAB |
| Set to the Editor Facility this launchsite is associated with. More... | |
| VesselGroundLocation | launchSiteGroundLocation |
| Information regarding Ground Location of the LaunchPad More... | |
| string | launchSiteName = Localizer.Format("#autoLOC_8100066") |
| The Launch Site's Name More... | |
| bool | showRamp = false |
| If true will always show the Placeable Launchsite Ramp More... | |
| bool | splashed |
| Specifies if a vessel will be set to splashed if placed landed over water. More... | |
Properties | |
| string | LaunchSiteObjectName [get] |
| The Object Name for the LaunchSite More... | |
Contains the Start Situation for a vessel in a mission
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inline |
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inline |
Implements IConfigNode.
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inline |
Implements IConfigNode.
| EditorFacility Expansions.Missions.LaunchSiteSituation.facility = EditorFacility.VAB |
Set to the Editor Facility this launchsite is associated with.
| VesselGroundLocation Expansions.Missions.LaunchSiteSituation.launchSiteGroundLocation |
Information regarding Ground Location of the LaunchPad
| string Expansions.Missions.LaunchSiteSituation.launchSiteName = Localizer.Format("#autoLOC_8100066") |
The Launch Site's Name
| bool Expansions.Missions.LaunchSiteSituation.showRamp = false |
If true will always show the Placeable Launchsite Ramp
| bool Expansions.Missions.LaunchSiteSituation.splashed |
Specifies if a vessel will be set to splashed if placed landed over water.
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get |
The Object Name for the LaunchSite
1.8.7