| override void InternalCamera.DisableCamera |
( |
| ) |
|
|
inlinevirtual |
| override void InternalCamera.EnableCamera |
( |
| ) |
|
|
inlinevirtual |
| void InternalCamera.ManualReset |
( |
bool |
resetFov | ) |
|
|
inline |
| override void InternalCamera.ResetCamera |
( |
| ) |
|
|
inlinevirtual |
| void InternalCamera.SetFOV |
( |
float |
fieldOfView | ) |
|
|
inline |
| void InternalCamera.SetTransform |
( |
Transform |
cameraTransform, |
|
|
bool |
resetCamera |
|
) |
| |
|
inline |
| void InternalCamera.SetTransform |
( |
| ) |
|
|
inline |
| virtual void InternalCamera.Start |
( |
| ) |
|
|
inlinevirtual |
| virtual void InternalCamera.Update |
( |
| ) |
|
|
inlinevirtual |
< spacenavigator axis Orbit
< clamp stuff
< calculate & update current state
< update the flight camera with current state
| virtual void InternalCamera.UpdateState |
( |
| ) |
|
|
inlinevirtual |
| float InternalCamera.baseZoom = 1f |
| float InternalCamera.distanceCenter = 0f |
| float InternalCamera.distanceMaxRot = 1f |
| float InternalCamera.maxPitch = 60f |
| float InternalCamera.maxRot = 60f |
distance offsetting is not enabled atm
| float InternalCamera.maxViewPointOffset = 0.1f |
| float InternalCamera.maxZoom = 0.333f |
| float InternalCamera.minPitch = -30f |
| float InternalCamera.minZoom = 2f |
| float InternalCamera.modZoom = 0.5f |
| bool InternalCamera.mouseLocked = false |
| bool InternalCamera.isActive |
|
get |
The documentation for this class was generated from the following file: