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Kerbal Space Program
1.12.4
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Defines a Prop that a kerbal can use. More...
Public Attributes | |
| Transform | additionalObject |
| This is the transform/position for any additional object this prop may use. More... | |
| GameObject | additionalObjectPrefab |
| This is the prefab for any additional object this prop may use. More... | |
| Transform | anchor |
| This is the transform the object is childed to. More... | |
| Animation | animation |
| This is the animation on the instance of the object. More... | |
| GameObject | instance |
| This is the instance of the object. More... | |
| GameObject | jetpackPrefab |
| This is the prefab for the object if jetpack is deployed - can be null if separate jetpack prefab is not required. More... | |
| MeshRenderer | mesh |
| This is the mesh of the instance of the object. More... | |
| string | name |
| This is the name of the object. More... | |
| GameObject | prefab |
| This is the prefab for the object. More... | |
Defines a Prop that a kerbal can use.
| Transform KerbalProp.additionalObject |
This is the transform/position for any additional object this prop may use.
| GameObject KerbalProp.additionalObjectPrefab |
This is the prefab for any additional object this prop may use.
| Transform KerbalProp.anchor |
This is the transform the object is childed to.
| Animation KerbalProp.animation |
This is the animation on the instance of the object.
| GameObject KerbalProp.instance |
This is the instance of the object.
| GameObject KerbalProp.jetpackPrefab |
This is the prefab for the object if jetpack is deployed - can be null if separate jetpack prefab is not required.
| MeshRenderer KerbalProp.mesh |
This is the mesh of the instance of the object.
| string KerbalProp.name |
This is the name of the object.
| GameObject KerbalProp.prefab |
This is the prefab for the object.
1.8.7