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| virtual Texture2D | CompileGreyscale () |
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| virtual Texture2D | CompileHeightAlpha () |
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| virtual Texture2D | CompileRGB () |
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| virtual Texture2D | CompileRGBA () |
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| virtual Texture2D | CompileToTexture () |
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| virtual Texture2D | CompileToTexture (byte filter) |
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| virtual void | CreateMap (MapDepth depth, Texture2D tex) |
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| virtual void | CreateMap (MapDepth depth, string name, int width, int height) |
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| virtual Color[] | CreateMapRGBQuantized (Texture2D tex, float quantize) |
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| virtual Color[] | CreateMapRGBQuantized (Texture2D tex, int quantize) |
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| virtual void | CreateMapRGBQuantized (Texture2D tex, Color[] quantize) |
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| virtual byte | GetPixelByte (int x, int y) |
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| virtual Color | GetPixelColor (int x, int y) |
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| virtual Color | GetPixelColor (float x, float y) |
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| virtual Color | GetPixelColor (double x, double y) |
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| virtual Color32 | GetPixelColor32 (int x, int y) |
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| virtual Color | GetPixelColor32 (float x, float y) |
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| virtual Color | GetPixelColor32 (double x, double y) |
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| virtual float | GetPixelFloat (int x, int y) |
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| virtual float | GetPixelFloat (float x, float y) |
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| virtual float | GetPixelFloat (double x, double y) |
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| virtual HeightAlpha | GetPixelHeightAlpha (int x, int y) |
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| virtual HeightAlpha | GetPixelHeightAlpha (float x, float y) |
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| virtual HeightAlpha | GetPixelHeightAlpha (double x, double y) |
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| virtual byte | GreyByte (int x, int y) |
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| virtual float | GreyFloat (int x, int y) |
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| virtual byte[] | PixelByte (int x, int y) |
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| virtual void | SetPixel (int x, int y, byte b) |
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| virtual void | SetPixel (float x, float y, byte b) |
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| Enumerator |
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| Greyscale |
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| HeightAlpha |
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| RGB |
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| RGBA |
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| virtual Texture2D MapSO.CompileGreyscale |
( |
| ) |
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inlinevirtual |
| virtual Texture2D MapSO.CompileHeightAlpha |
( |
| ) |
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inlinevirtual |
| virtual Texture2D MapSO.CompileRGB |
( |
| ) |
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inlinevirtual |
| virtual Texture2D MapSO.CompileRGBA |
( |
| ) |
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inlinevirtual |
| virtual Texture2D MapSO.CompileToTexture |
( |
| ) |
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inlinevirtual |
| virtual Texture2D MapSO.CompileToTexture |
( |
byte |
filter | ) |
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inlinevirtual |
| void MapSO.ConstructBilinearCoords |
( |
float |
x, |
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float |
y |
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) |
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inlineprotected |
| virtual void MapSO.ConstructBilinearCoords |
( |
double |
x, |
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double |
y |
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) |
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inlineprotectedvirtual |
| void MapSO.CreateGreyscaleFromAlpha |
( |
Texture2D |
tex | ) |
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inlineprotected |
| void MapSO.CreateGreyscaleFromRGB |
( |
Texture2D |
tex | ) |
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inlineprotected |
| void MapSO.CreateHeightAlpha |
( |
Texture2D |
tex | ) |
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inlineprotected |
| virtual void MapSO.CreateMap |
( |
MapDepth |
depth, |
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Texture2D |
tex |
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) |
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inlinevirtual |
| virtual void MapSO.CreateMap |
( |
MapDepth |
depth, |
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string |
name, |
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int |
width, |
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int |
height |
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) |
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inlinevirtual |
| virtual Color [] MapSO.CreateMapRGBQuantized |
( |
Texture2D |
tex, |
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float |
quantize |
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) |
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inlinevirtual |
| virtual Color [] MapSO.CreateMapRGBQuantized |
( |
Texture2D |
tex, |
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int |
quantize |
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) |
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inlinevirtual |
| virtual void MapSO.CreateMapRGBQuantized |
( |
Texture2D |
tex, |
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Color[] |
quantize |
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) |
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inlinevirtual |
| void MapSO.CreateRGB |
( |
Texture2D |
tex | ) |
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inlineprotected |
| void MapSO.CreateRGBA |
( |
Texture2D |
tex | ) |
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inlineprotected |
| Color [] MapSO.CreateRGBQuantized |
( |
Texture2D |
tex, |
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int |
quantize |
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) |
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inlineprotected |
| Color [] MapSO.CreateRGBQuantized |
( |
Texture2D |
tex, |
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float |
quantize |
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) |
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inlineprotected |
| void MapSO.CreateRGBQuantized |
( |
Texture2D |
tex, |
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Color[] |
quantize |
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) |
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inlineprotected |
| virtual byte MapSO.GetPixelByte |
( |
int |
x, |
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int |
y |
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) |
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inlinevirtual |
| virtual Color MapSO.GetPixelColor |
( |
int |
x, |
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int |
y |
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) |
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inlinevirtual |
| virtual Color MapSO.GetPixelColor |
( |
float |
x, |
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float |
y |
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) |
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inlinevirtual |
| virtual Color MapSO.GetPixelColor |
( |
double |
x, |
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double |
y |
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) |
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inlinevirtual |
| virtual Color32 MapSO.GetPixelColor32 |
( |
int |
x, |
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int |
y |
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) |
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inlinevirtual |
| virtual Color MapSO.GetPixelColor32 |
( |
float |
x, |
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float |
y |
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) |
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inlinevirtual |
| virtual Color MapSO.GetPixelColor32 |
( |
double |
x, |
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double |
y |
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) |
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inlinevirtual |
| virtual float MapSO.GetPixelFloat |
( |
int |
x, |
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int |
y |
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) |
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inlinevirtual |
| virtual float MapSO.GetPixelFloat |
( |
float |
x, |
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float |
y |
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) |
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inlinevirtual |
| virtual float MapSO.GetPixelFloat |
( |
double |
x, |
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double |
y |
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) |
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inlinevirtual |
| virtual HeightAlpha MapSO.GetPixelHeightAlpha |
( |
int |
x, |
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int |
y |
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) |
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inlinevirtual |
| virtual HeightAlpha MapSO.GetPixelHeightAlpha |
( |
float |
x, |
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float |
y |
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) |
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inlinevirtual |
| virtual HeightAlpha MapSO.GetPixelHeightAlpha |
( |
double |
x, |
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double |
y |
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) |
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inlinevirtual |
| virtual byte MapSO.GreyByte |
( |
int |
x, |
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int |
y |
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) |
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inlinevirtual |
| virtual float MapSO.GreyFloat |
( |
int |
x, |
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int |
y |
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) |
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inlinevirtual |
| virtual byte [] MapSO.PixelByte |
( |
int |
x, |
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int |
y |
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) |
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inlinevirtual |
| int MapSO.PixelIndex |
( |
int |
x, |
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int |
y |
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) |
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inlineprotected |
| virtual void MapSO.SetPixel |
( |
int |
x, |
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int |
y, |
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byte |
b |
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) |
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inlinevirtual |
| virtual void MapSO.SetPixel |
( |
float |
x, |
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float |
y, |
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byte |
b |
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) |
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inlinevirtual |
| float MapSO.Byte2Float = 1f / 255f |
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staticprotected |
| float MapSO.Float2Byte = 255f |
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staticprotected |
The documentation for this class was generated from the following file:
- KSP/Assets/Scripts/Scenery/PQS Library/ResourceManager/MapSO.cs