| void OrbitPhysicsManager.checkReferenceFrame |
( |
| ) |
|
|
inline |
| static void OrbitPhysicsManager.CheckReferenceFrame |
( |
| ) |
|
|
inlinestatic |
| static void OrbitPhysicsManager.HoldVesselUnpack |
( |
int |
releaseAfter = 1 | ) |
|
|
inlinestatic |
Prevent the active vessel from unpacking for a given number of physics updates
- Parameters
-
| releaseAfter | The number of physics updates to maintain the hold |
| static void OrbitPhysicsManager.SetDominantBody |
( |
CelestialBody |
body | ) |
|
|
inlinestatic |
| static void OrbitPhysicsManager.SetRotatingFrame |
( |
bool |
rotating | ) |
|
|
inlinestatic |
| void OrbitPhysicsManager.ToggleRotatingFrame |
( |
| ) |
|
|
inline |
| float OrbitPhysicsManager.distantLandedPartPackThreshold = 350f |
| float OrbitPhysicsManager.distantLandedPartUnpackThreshold = 200 |
| float OrbitPhysicsManager.distantPartPackThreshold = 2250f |
| float OrbitPhysicsManager.distantPartUnpackThreshold = 2000f |
| bool OrbitPhysicsManager.holdVesselUnpack |
| bool OrbitPhysicsManager.toggleDominantBodyRotation |
The documentation for this class was generated from the following file: