| ManeuverNode PatchedConicSolver.AddManeuverNode |
( |
double |
UT | ) |
|
|
inline |
| void PatchedConicSolver.DecreasePatchLimit |
( |
| ) |
|
|
inline |
| int PatchedConicSolver.FindManeuverIndex |
( |
ManeuverNode |
node | ) |
|
|
inline |
Searches the solvers maneuver nodes list and returns the index for the matching node. If not found, returns -1.
- Parameters
-
- Returns
| Orbit PatchedConicSolver.FindPatchContainingUT |
( |
double |
UT | ) |
|
|
inline |
| void PatchedConicSolver.IncreasePatchLimit |
( |
| ) |
|
|
inline |
| void PatchedConicSolver.RemoveManeuverNode |
( |
ManeuverNode |
node | ) |
|
|
inline |
| void PatchedConicSolver.Update |
( |
| ) |
|
|
inline |
| void PatchedConicSolver.UpdateFlightPlan |
( |
| ) |
|
|
inline |
| bool PatchedConicSolver.debug_disableEscapeCheck |
| List<Orbit> PatchedConicSolver.flightPlan |
| int PatchedConicSolver.GeoSolverIterations |
| int PatchedConicSolver.maxGeometrySolverIterations = 25 |
| int PatchedConicSolver.maxTimeSolverIterations = 50 |
| int PatchedConicSolver.maxTotalPatches = 150 |
| bool PatchedConicSolver.MorePatchesAhead |
| double PatchedConicSolver.outerReaches = 1.0e20 |
| List<Orbit> PatchedConicSolver.patches |
| int PatchedConicSolver.patchesAhead |
a reference to the target body, if any
| int PatchedConicSolver.TimeSolverIterations1 |
| int PatchedConicSolver.TimeSolverIterations2 |
| Orbit PatchedConicSolver.LastActivePatch |
|
get |
| Orbit PatchedConicSolver.orbit |
|
get |
The documentation for this class was generated from the following file: