| Vector2 [] Performance.GetFramePerSecondPoints |
( |
| ) |
|
|
inline |
| void Performance.GetFramePerSecondPoints |
( |
Vector2[] |
points | ) |
|
|
inline |
| void Performance.GetFramePerSecondPoints |
( |
List< Vector2 > |
points, |
|
|
float |
scaleX = 0f, |
|
|
float |
scaleY = 0f |
|
) |
| |
|
inline |
| void Performance.GetFramePerSecondPoints |
( |
List< Vector2 > |
points, |
|
|
float |
scaleX, |
|
|
float |
scaleY, |
|
|
ref float |
min, |
|
|
ref float |
max |
|
) |
| |
|
inline |
| Vector2 [] Performance.GetFrameTimePoints |
( |
| ) |
|
|
inline |
| bool Performance.doCleanup = false |
| bool Performance.forceGC = false |
| bool Performance.requireCleanup = false |
| float Performance.unloadTime = 60f |
| float Performance.FramesPerSecond |
|
get |
| float Performance.FrameTimeAverage |
|
get |
| int Performance.FrameTimeCount |
|
get |
| float Performance.FrameTimeMax |
|
get |
| float Performance.FrameTimeMin |
|
get |
The documentation for this class was generated from the following file: