| static string ShipTemplate.GetPartId |
( |
ConfigNode |
partNode | ) |
|
|
inlinestatic |
| static string ShipTemplate.GetPartName |
( |
ConfigNode |
partNode | ) |
|
|
inlinestatic |
| Vector3 ShipTemplate.GetShipSize |
( |
| ) |
|
|
inline |
| void ShipTemplate.LoadShip |
( |
string |
filename, |
|
|
ConfigNode |
root |
|
) |
| |
|
inline |
< Remove from the candidate list any part which is linked to by another
| float ShipTemplate.dryCost = 0f |
| bool ShipTemplate.duplicatedParts = false |
Duplicated parts will cause the ship to crash and burn on the launchpad.
| string ShipTemplate.filename = "" |
| float ShipTemplate.fuelCost = 0f |
| bool ShipTemplate.isControllable = false |
| int ShipTemplate.partCount = 0 |
| string ShipTemplate.shipDescription = "" |
| string ShipTemplate.shipName = "" |
| bool ShipTemplate.shipPartsExperimental = false |
Some parts on the ship are experimental parts.
| bool ShipTemplate.shipPartsUnlocked = true |
Some parts on the ship are unusable at the moment.
| Vector3 ShipTemplate.shipSize |
| int ShipTemplate.shipType = 0 |
| int ShipTemplate.stageCount = 0 |
| float ShipTemplate.totalCost = 0f |
| float ShipTemplate.totalMass = 0f |
The documentation for this class was generated from the following file: