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| Renderer | Rendrer [get] |
| | Gets the Renderer component attached to the gameobject (you did attach one didn't you?) More...
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| TextMesh | Text [get] |
| | Gets the Text. More...
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| MonoBehaviour TextButton3D.GetInstance |
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inline |
| void TextButton3D.Lock |
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inline |
| void TextButton3D.OnMouseDown |
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inline |
| void TextButton3D.OnMouseDrag |
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inline |
| void TextButton3D.OnMouseEnter |
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| void TextButton3D.OnMouseExit |
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inline |
| void TextButton3D.OnMouseUp |
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| void TextButton3D.Unlock |
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inline |
| Color TextButton3D.normalColor |
| Callback TextButton3D.onPressed = (() => { }) |
| Callback TextButton3D.onReleased = (() => { }) |
| Callback TextButton3D.onTap = (() => { }) |
| Renderer TextButton3D.Rendrer |
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get |
Gets the Renderer component attached to the gameobject (you did attach one didn't you?)
| TextMesh TextButton3D.Text |
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get |
The documentation for this class was generated from the following file: