| TextureDetails.TextureDetails |
( |
Texture |
tex | ) |
|
|
inline |
| void TextureDetails.OnGui |
( |
| ) |
|
|
inline |
| TextureFormat TextureDetails.format |
| List<GameObject> TextureDetails.FoundInGameObjects = new List<GameObject>() |
| List<Object> TextureDetails.FoundInLights = new List<Object>() |
| List<Object> TextureDetails.FoundInMaterials = new List<Object>() |
| List<Object> TextureDetails.FoundInRenderers = new List<Object>() |
| bool TextureDetails.isCubeMap |
| int TextureDetails.memSizeBytes |
| int TextureDetails.mipMapCount |
| Texture TextureDetails.texture |
The documentation for this class was generated from the following file: