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Kerbal Space Program
1.12.4
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Public Member Functions | |
| void | CloseColorPickWindow () |
| Force-closes the color picker window More... | |
| override void | Setup (UIPartActionWindow window, Part part, PartModule partModule, UI_Scene scene, UI_Control control, BaseField field) |
Public Member Functions inherited from UIPartActionFieldItem | |
| bool | CheckInRange () |
| Checks if the field is within range from the active vessel. More... | |
| override bool | IsItemValid () |
Public Member Functions inherited from UIPartActionItem | |
| virtual void | AddInputFieldLock (string val) |
| virtual void | RemoveInputfieldLock () |
| void | SetupItem (UIPartActionWindow window, Part part, PartModule partModule, UI_Scene scene, UI_Control control) |
| virtual void | UpdateItem () |
Public Attributes | |
| ColorPicker | colorPicker |
| Holds a reference of the color picker class. More... | |
| Button | colorPickerButton |
| Button for opening and closing the color select window More... | |
| Transform | colorPresetLayout |
| Parent of the color preset images. More... | |
| GameObject | colorPresetPrefab |
| Prefab for the color preset images. More... | |
| ColorPresets | colorPresets |
| Holds reference to the color presets manager. All colorPresetPrefab should reference this. More... | |
| GameObject | colorSelectWindow |
| Color select Window Game Object reference for pening it and closing it. More... | |
| Image | currentColorImage |
| Current color swatch to left of name More... | |
| TMPro.TextMeshProUGUI | fieldNameText |
| Text mesh pro reference in order to update the field name. More... | |
| string | id |
| Name of the field, for ID purposes More... | |
| bool | showingColorSelectWindow = false |
| Whether the color window is currently open More... | |
| UI_ColorPicker | UI_colorPicker |
| The UI_Control child class for color picker. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from UIPartActionFieldItem | |
| BaseField | GetField (string name) |
| void | SetFieldValue (object newValue) |
| bool | SetSymCounterpartValue (object value) |
Protected Attributes inherited from UIPartActionFieldItem | |
| BaseField | field |
| bool | isActiveUnfocused |
| float | itemRange |
| bool | removedIfPinned |
Protected Attributes inherited from UIPartActionItem | |
| UI_Control | control |
| bool | isModule |
| Part | part |
| PartModule | partModule |
| UI_Scene | scene |
| UIPartActionWindow | window |
Properties inherited from UIPartActionFieldItem | |
| BaseField | Field [get] |
| object | Host [get] |
Properties inherited from UIPartActionItem | |
| UI_Control | Control [get] |
| bool | IsModule [get] |
| Part | Part [get] |
| PartModule | PartModule [get] |
| UI_Scene | Scene [get] |
| UIPartActionWindow | Window [get] |
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inline |
Force-closes the color picker window
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inlinevirtual |
Reimplemented from UIPartActionFieldItem.
| ColorPicker UIPartActionColorPicker.colorPicker |
Holds a reference of the color picker class.
| Button UIPartActionColorPicker.colorPickerButton |
Button for opening and closing the color select window
| Transform UIPartActionColorPicker.colorPresetLayout |
Parent of the color preset images.
| GameObject UIPartActionColorPicker.colorPresetPrefab |
Prefab for the color preset images.
| ColorPresets UIPartActionColorPicker.colorPresets |
Holds reference to the color presets manager. All colorPresetPrefab should reference this.
| GameObject UIPartActionColorPicker.colorSelectWindow |
Color select Window Game Object reference for pening it and closing it.
| Image UIPartActionColorPicker.currentColorImage |
Current color swatch to left of name
| TMPro.TextMeshProUGUI UIPartActionColorPicker.fieldNameText |
Text mesh pro reference in order to update the field name.
| string UIPartActionColorPicker.id |
Name of the field, for ID purposes
| bool UIPartActionColorPicker.showingColorSelectWindow = false |
Whether the color window is currently open
| UI_ColorPicker UIPartActionColorPicker.UI_colorPicker |
The UI_Control child class for color picker.
1.8.7