| Enumerator |
|---|
| None |
|
| ForceAndTorque |
|
| MassAndInertia |
|
| Enumerator |
|---|
| None |
|
| ConnectedMasses |
|
| ConnectedInertia |
|
| Enumerator |
|---|
| OnEnable |
|
| OnFixedUpdate |
|
| OnFixedUpdateInEditorOnly |
|
| bool VehiclePhysics.VPVehicleJoint.enableCollision = true |
| float VehiclePhysics.VPVehicleJoint.matchInertiaFactor = 1.0f |
| Transform VehiclePhysics.VPVehicleJoint.otherAnchor |
| bool VehiclePhysics.VPVehicleJoint.propagateIsKinematic = false |
| bool VehiclePhysics.VPVehicleJoint.resetFrameOnEnable = false |
| bool VehiclePhysics.VPVehicleJoint.resetInertiaOnDisable = false |
| bool VehiclePhysics.VPVehicleJoint.restorePoseOnDisable = false |
| Vector3 VehiclePhysics.VPVehicleJoint.targetPosition = Vector3.zero |
| Quaternion VehiclePhysics.VPVehicleJoint.targetRotation = Quaternion.identity |
| Transform VehiclePhysics.VPVehicleJoint.thisAnchor |
| UpdateMode VehiclePhysics.VPVehicleJoint.updateMode = UpdateMode.OnEnable |
| Vector3 VehiclePhysics.VPVehicleJoint.otherAnchorPosition |
|
getset |
| Vector3 VehiclePhysics.VPVehicleJoint.referencePosition |
|
get |
| Quaternion VehiclePhysics.VPVehicleJoint.referenceRotation |
|
get |
| Vector3 VehiclePhysics.VPVehicleJoint.thisAnchorPosition |
|
getset |
The documentation for this class was generated from the following file:
- KSP/Assets/Packages/VehiclePhysicsPro/Core/Vehicle Physics core/Components/VPVehicleJoint.cs