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Kerbal Space Program
1.12.4
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Public Member Functions | |
| override GameObject | Create (ref Stack< Transform > layouts, UISkinDef skin) |
| DialogGUIToggleButton (bool set, string lbel, Callback< bool > selected, float w=-1f, float h=1f) | |
| DialogGUIToggleButton (Func< bool > set, string lbel, Callback< bool > selected, float w=-1f, float h=1f) | |
Public Member Functions inherited from DialogGUIToggle | |
| DialogGUIToggle (bool set, string lbel, Callback< bool > selected, float w=-1f, float h=-1f) | |
| DialogGUIToggle (bool set, Func< string > lbel, Callback< bool > selected, float w=-1f, float h=-1f) | |
| DialogGUIToggle (Func< bool > set, string lbel, Callback< bool > selected, float w=-1f, float h=-1f) | |
| DialogGUIToggle (Func< bool > set, Func< string > lbel, Callback< bool > selected, float w=-1f, float h=-1f) | |
| DialogGUIToggle (Func< bool > set, Func< UnityEngine.Sprite > checkSet, Callback< bool > selected, UnityEngine.Sprite overImage, float w=-1f, float h=-1f) | |
| override void | Update () |
Public Member Functions inherited from DialogGUIBase | |
| void | AddChild (DialogGUIBase child) |
| void | AddChildren (DialogGUIBase[] c) |
| DialogGUIBase (params DialogGUIBase[] list) | |
| virtual void | Resize () |
| void | SetOptionText (string text) |
Additional Inherited Members | |
Static Public Member Functions inherited from DialogGUIBase | |
| static bool | SelectFirstItem (DialogGUIBase[] items) |
| static void | SetUpTextObject (TMPro.TextMeshProUGUI text, string value, UIStyle style, UISkinDef skin, bool ignoreStyleColor=false) |
Public Attributes inherited from DialogGUIToggle | |
| string | label |
| Callback< bool > | onToggled = (bool b) => { } |
| UnityEngine.Sprite | overlayImage = null |
| Func< UnityEngine.Sprite > | setCheck = null |
| Func< string > | setLabel = null |
| bool | setting |
| Func< bool > | setValue = null |
| Toggle | toggle |
Public Attributes inherited from DialogGUIBase | |
| List< DialogGUIBase > | children = new List<DialogGUIBase>() |
| bool | flexibleHeight = true |
| UIStyle | guiStyle = null |
| float | height = -1.0f |
| Callback | OnFixedUpdate = () => { } |
| Callback | OnLateUpdate = () => { } |
| Callback | OnRenderObject = () => { } |
| Callback | OnResize = () => { } |
| Callback | OnUpdate = () => { } |
| Func< bool > | OptionEnabledCondition = () => { return true; } |
| Func< bool > | OptionInteractableCondition = () => { return true; } |
| string | OptionText = "No Function" |
| Vector2 | position |
| Vector2 | size = new Vector2(-1f, -1f) |
| Color | tint |
| string | tooltipText |
| GameObject | uiItem = null |
| bool | useColor = false |
| float | width = -1.0f |
Protected Member Functions inherited from DialogGUIBase | |
| virtual TMPro.TextMeshProUGUI | GetTextObject () |
| void | SetupTransformAndLayout () |
Protected Attributes inherited from DialogGUIToggle | |
| TMPro.TextMeshProUGUI | textItem |
Protected Attributes inherited from DialogGUIBase | |
| bool | dirty = true |
| bool | lastEnabledState = false |
| bool | lastInteractibleState = true |
Properties inherited from DialogGUIBase | |
| bool | Dirty [get, set] |
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inline |
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inline |
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inlinevirtual |
Reimplemented from DialogGUIToggle.
1.8.7