Experience.Effects.FailureRepairSkill.FailureRepairSkill |
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ExperienceTrait |
parent | ) |
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inline |
Experience.Effects.FailureRepairSkill.FailureRepairSkill |
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ExperienceTrait |
parent, |
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float[] |
modifiers |
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) |
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inline |
override float Experience.Effects.FailureRepairSkill.GetDefaultValue |
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inlineprotectedvirtual |
override string Experience.Effects.FailureRepairSkill.GetDescription |
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inlineprotectedvirtual |
Description of this effect as set by designer of the GameBuffEffect Can be overridden by the parent GameBuff if required
Reimplemented from Experience.ExperienceEffect.
override void Experience.Effects.FailureRepairSkill.OnRegister |
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Part |
part | ) |
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inlineprotectedvirtual |
override void Experience.Effects.FailureRepairSkill.OnUnregister |
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Part |
part | ) |
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inlineprotectedvirtual |
string [] Experience.Effects.FailureRepairSkill.SkillsReadable |
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static |
Initial value:= new string[]
{
"Repair Failures"
}
The documentation for this class was generated from the following file: