override void InternalAltimeterThreeHands.OnAwake |
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inlinevirtual |
override void InternalAltimeterThreeHands.OnUpdate |
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inlinevirtual |
Transform InternalAltimeterThreeHands.hand100 |
Transform InternalAltimeterThreeHands.hand1000 |
Transform InternalAltimeterThreeHands.hand10000 |
Quaternion InternalAltimeterThreeHands.hand10000Initial |
string InternalAltimeterThreeHands.hand10000Name = "hand10000" |
Quaternion InternalAltimeterThreeHands.hand1000Initial |
string InternalAltimeterThreeHands.hand1000Name = "hand1000" |
Quaternion InternalAltimeterThreeHands.hand100Initial |
string InternalAltimeterThreeHands.hand100Name = "hand100" |
Vector3 InternalAltimeterThreeHands.handAxis = Vector3.forward |
float InternalAltimeterThreeHands.smoothing = 10f |
The documentation for this class was generated from the following file: