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| override bool | CanDrawAnyIcons () |
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| override void | DrawOrbit (DrawMode mode) |
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| override Color | GetNodeColour () |
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| override Color | GetOrbitColour () |
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| override void | OnDestroy () |
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| override void | Start () |
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| virtual void | ANDNNodes_OnUpdateIcon (MapNode n, MapNode.IconData data) |
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| virtual void | apNode_OnUpdateCaption (MapNode n, MapNode.CaptionData data) |
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| virtual void | ApNode_OnUpdateIcon (MapNode n, MapNode.IconData data) |
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| virtual Vector3d | apNode_OnUpdatePosition (MapNode n) |
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| virtual void | ascNode_OnUpdateCaption (MapNode n, MapNode.CaptionData data) |
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| virtual Vector3d | ascNode_OnUpdatePosition (MapNode n) |
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| virtual void | AttachNodeUIs (Transform parent) |
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| virtual void | descNode_OnUpdateCaption (MapNode n, MapNode.CaptionData data) |
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| virtual Vector3d | descNode_OnUpdatePosition (MapNode n) |
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| virtual void | DrawSpline () |
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| virtual DrawIcons | GetCurrentDrawMode () |
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| virtual bool | HaveStateVectorKnowledge () |
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| virtual void | LateUpdate () |
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| virtual void | objectNode_OnClick (MapNode mn, Mouse.Buttons btns) |
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| virtual void | objectNode_OnUpdateCaption (MapNode n, MapNode.CaptionData data) |
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| virtual void | objectNode_OnUpdateIcon (MapNode n, MapNode.IconData data) |
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| virtual Vector3d | objectNode_OnUpdatePosition (MapNode n) |
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| virtual void | objectNode_OnUpdateType (MapNode n, MapNode.TypeData data) |
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| virtual void | peNode_OnUpdateCaption (MapNode n, MapNode.CaptionData data) |
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| virtual void | PeNode_OnUpdateIcon (MapNode n, MapNode.IconData data) |
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| virtual Vector3d | peNode_OnUpdatePosition (MapNode n) |
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| void | SplineOpacityUpdate () |
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| virtual void | UpdateSpline () |
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| override bool OrbitRenderer.CanDrawAnyIcons |
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| ) |
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inlineprotectedvirtual |
| override void OrbitRenderer.DrawOrbit |
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DrawMode |
mode | ) |
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inlineprotectedvirtual |
| override Color OrbitRenderer.GetNodeColour |
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inlineprotectedvirtual |
| override Color OrbitRenderer.GetOrbitColour |
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inlineprotectedvirtual |
| override void OrbitRenderer.OnDestroy |
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inlineprotectedvirtual |
| override bool OrbitRenderer.OrbitCast |
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Vector3 |
screenPos, |
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out OrbitCastHit |
hitInfo, |
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float |
orbitPixelWidth = 10 |
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) |
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inlinevirtual |
| override void OrbitRenderer.Start |
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| ) |
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inlineprotectedvirtual |
< resume our prefab setup. PSystem removed OR components off CelestialBodies on spawning them, so the data they define is cached for retrieval on respawning the component
Reimplemented from OrbitRendererBase.
| bool OrbitRenderer.orbitDisplayUnlocked |
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protected |
The documentation for this class was generated from the following file: