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| static double | Clamp (double v, double low, double high) |
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| static double | DoubleLerp (double startStart, double startEnd, double endStart, double endEnd, double point) |
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| static double | Lerp (double v1, double v2, double dt) |
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| static double PQSLandControl.Clamp |
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double |
v, |
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double |
low, |
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double |
high |
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) |
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inlinestatic |
| void PQSLandControl.ClearAll |
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inline |
| double PQSLandControl.CubicHermite |
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double |
start, |
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double |
end, |
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double |
startTangent, |
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double |
endTangent, |
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double |
t |
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) |
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inline |
| static double PQSLandControl.DoubleLerp |
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double |
startStart, |
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double |
startEnd, |
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double |
endStart, |
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double |
endEnd, |
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double |
point |
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) |
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inlinestatic |
| static double PQSLandControl.Lerp |
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double |
v1, |
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double |
v2, |
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double |
dt |
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) |
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inlinestatic |
| override void PQSLandControl.OnQuadBuilt |
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PQ |
quad | ) |
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inlinevirtual |
| override void PQSLandControl.OnQuadPreBuild |
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PQ |
quad | ) |
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inlinevirtual |
| override void PQSLandControl.OnSetup |
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| ) |
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inlinevirtual |
| override void PQSLandControl.OnSphereReset |
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inlinevirtual |
| override void PQSLandControl.OnSphereStarted |
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inlinevirtual |
< now we have total amounts we can construct vert
Reimplemented from PQSMod.
< select by altitude and latitude (double latitude check if needed)
Reimplemented from PQSMod.
| float PQSLandControl.altitudeBlend |
| float PQSLandControl.altitudeFrequency |
| int PQSLandControl.altitudeOctaves |
| float PQSLandControl.altitudePersistance |
| int PQSLandControl.altitudeSeed |
| Simplex PQSLandControl.altitudeSimplex |
| bool PQSLandControl.createColors |
| bool PQSLandControl.createScatter |
| MapSO PQSLandControl.heightMap |
| float PQSLandControl.latitudeBlend |
| float PQSLandControl.latitudeFrequency |
| int PQSLandControl.latitudeOctaves |
| float PQSLandControl.latitudePersistance |
| int PQSLandControl.latitudeSeed |
| Simplex PQSLandControl.latitudeSimplex |
| float PQSLandControl.longitudeBlend |
| float PQSLandControl.longitudeFrequency |
| int PQSLandControl.longitudeOctaves |
| float PQSLandControl.longitudePersistance |
| int PQSLandControl.longitudeSeed |
| Simplex PQSLandControl.longitudeSimplex |
| bool PQSLandControl.useHeightMap |
| float PQSLandControl.vHeightMax |
The documentation for this class was generated from the following file: