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Kerbal Space Program
1.12.4
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Public Member Functions | |
| override void | OnQuadBuilt (PQ quad) |
| override void | OnQuadPreBuild (PQ quad) |
| override void | OnSetup () |
| override void | OnVertexBuild (PQS.VertexBuildData vbData) |
| override void | OnVertexBuildHeight (PQS.VertexBuildData vbData) |
Public Member Functions inherited from PQSMod | |
| virtual double | GetVertexMaxHeight () |
| virtual double | GetVertexMinHeight () |
| virtual void | OnMeshBuild () |
| virtual void | OnPostSetup () |
| virtual void | OnPreUpdate () |
| virtual void | OnQuadCreate (PQ quad) |
| virtual void | OnQuadDestroy (PQ quad) |
| virtual void | OnQuadUpdate (PQ quad) |
| virtual void | OnQuadUpdateNormals (PQ quad) |
| virtual void | OnSphereActive () |
| virtual void | OnSphereInactive () |
| virtual void | OnSphereReset () |
| virtual bool | OnSphereStart () |
| virtual void | OnSphereStarted () |
| virtual void | OnSphereTransformUpdate () |
| virtual void | OnUpdateFinished () |
| void | RebuildSphere () |
Static Public Member Functions | |
| static double | Lerp (double v2, double v1, double dt) |
Public Attributes | |
| bool | absolute |
| double | absoluteOffset |
| float | angle |
| MapSO | colorMap |
| bool | cullBlack |
| bool | DEBUG_HighlightInclusion |
| MapSO | heightMap |
| double | heightMapDeformity |
| Vector3 | position |
| double | radius |
| bool | removeScatter |
| float | smoothColor |
| float | smoothHeight |
| these are in uv so fractions of radius More... | |
| bool | useAlphaHeightSmoothing |
Public Attributes inherited from PQSMod | |
| bool | modEnabled = true |
| int | order = 100 |
| PQS.ModiferRequirements | requirements |
| PQS | sphere |
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inlinestatic |
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inlinevirtual |
Reimplemented from PQSMod.
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inlinevirtual |
Reimplemented from PQSMod.
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inlinevirtual |
< mult by two because we want to cover full quads if we cover less than half
Reimplemented from PQSMod.
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inlinevirtual |
Reimplemented from PQSMod.
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inlinevirtual |
< calc smoothing factor. minimum of the two coords smoothing
Reimplemented from PQSMod.
| bool PQSMod_MapDecalTangent.absolute |
| double PQSMod_MapDecalTangent.absoluteOffset |
| float PQSMod_MapDecalTangent.angle |
| MapSO PQSMod_MapDecalTangent.colorMap |
| bool PQSMod_MapDecalTangent.cullBlack |
| bool PQSMod_MapDecalTangent.DEBUG_HighlightInclusion |
| MapSO PQSMod_MapDecalTangent.heightMap |
| double PQSMod_MapDecalTangent.heightMapDeformity |
| Vector3 PQSMod_MapDecalTangent.position |
| double PQSMod_MapDecalTangent.radius |
| bool PQSMod_MapDecalTangent.removeScatter |
| float PQSMod_MapDecalTangent.smoothColor |
| float PQSMod_MapDecalTangent.smoothHeight |
these are in uv so fractions of radius
| bool PQSMod_MapDecalTangent.useAlphaHeightSmoothing |
1.8.7