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Kerbal Space Program
1.12.4
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Public Member Functions | |
| void | Activate () |
| void | Deactivate () |
| void | Deselect (bool resourcesToo) |
| UIPartActionItem | GetControl (System.Type uiControlType) |
| UIPartActionFieldItem | GetFieldControl (System.Type uiControlType) |
| UIPartActionWindow | GetItem (Part part, bool includeSymmetryCounterparts=true) |
| bool | InventoryAndCargoPartExist () |
| Checks for null references for the current inventory and cargo part. More... | |
| bool | ItemListContains (Part part, bool includeSymmetryCounterparts) |
| bool | ItemListContainsCounterparts (Part part) |
| UIPartActionWindow | ItemListGet (Part part) |
| void | SetupResourceTransfer (UIPartActionResourceTransfer trans) |
| void | Show (bool show) |
| Hides or shows all the active PAW windows. More... | |
| bool | ShowTransfers (PartResource res) |
| void | SpawnPartActionWindow (Part part) |
| Calls Select Part, and spawns the PartActionWindow More... | |
| void | SpawnPartActionWindow (Part part, bool overrideSymmetry) |
| Calls Select Part, and spawns the PartActionWindow More... | |
| void | UpdateEditor () |
| void | UpdateFlight () |
Properties | |
| static UIPartActionController | Instance [get, set] |
| List< int > | resourcesShown [get] |
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Checks for null references for the current inventory and cargo part.
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Hides or shows all the active PAW windows.
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< test to see if we need to select a part
< check the resources selected
< go through list of stuff and check if things are fine
| UIPartActionAeroDisplay UIPartActionController.debugAeroItemPrefab |
| UIPartActionRoboticJointDisplay UIPartActionController.debugRoboticJointItemPrefab |
| UIPartActionThermalDisplay UIPartActionController.debugThermalItemPrefab |
| UIPartActionButton UIPartActionController.eventItemPrefab |
| List<UIPartActionFieldItem> UIPartActionController.fieldPrefabs |
| UIPartActionFuelFlowOverlay UIPartActionController.fuelFlowOverlayPrefab |
| UIPartActionGroup UIPartActionController.groupPrefab |
| List<UIPartActionWindow> UIPartActionController.hiddenResourceWindows |
| List<UIPartActionWindow> UIPartActionController.hiddenWindows |
| UIPartActionControllerInventory UIPartActionController.partInventory |
Part Action Controller inventory reference
| UIPartActionResourceEditor UIPartActionController.resourceItemEditorPrefab |
| UIPartActionResource UIPartActionController.resourceItemPrefab |
| UIPartActionResourcePriority UIPartActionController.resourcePriorityPrefab |
| UIPartActionResourceTransfer UIPartActionController.resourceTransferItemPrefab |
| UIPartActionWindow UIPartActionController.windowPrefab |
| List<UIPartActionWindow> UIPartActionController.windows |
| float UIPartActionController.zMin |
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staticgetset |
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1.8.7